Vega Industries: Outpost 13 Release Beta 3 is now available from the Unvanquished forum post
. This is mostly a technical release that splits the map and the textures into two separate packages. The project has now its own development page on GitHub
I ported my map Vega Industries: Outpost 13 to the game Unvanquished and give it a complete texture overhaul.
Release Beta 2 be found in the Unvanquished forum post
Another major update of the MinGW32 development environment
based on gcc 4.9.2. It has been online since last week, and in the meanwhile the final small bugs have
been ironed out.
10 new skies were added to my Project::OSiRiON skybox pack. More information on the
It has been a while since the previous post, so I'll try to make up with a double anouncement:
There's an updated MinGW32 development environment
built with gcc 4.8.0, which I used to create new NetRadiant
packages. For the brave, there's also an experimental build for 64bit windows.
My host had some serious filesystem problems and I had to restore my website
from backup. Restoring the downloads will take some more time, as I have to
upload all files again.
After sitting unfinished on my harddrive for years,
I released a playable version of the Tremulous map Methane
It is a large map, but the vertical layout and a few shortcuts should help the players to move around quickly.
I created the wasteland
skybox for the Tremulous mapping community.
The map compiler included with the 2011-02-20 radiant build had a bug that
could cause it to crash when compiling with certain settings. This problem is now corrected
and new builds are available. The biggest change is a dedicated build for Ubuntu Linux,
this should solve the problems with incompatible libraries. Downloads are available on the
I made a new set of radiant builds based on the latest source code. This release
includes builds for Macs 10.5 and 10.6. These builds are intel-only, PowerPC is not supported.
Grab your files from the download page
Project::OSiRiON now has its own website at http://osirion.org.
If you're interested in the game's development you might want to create on account on our brand new
After spending almost a week doing data recovery and hunting down hardware problems
things finally seem to have settled down. I probably learned more about linux software RAID and
mdadm then I ever wanted to know, but in the end I have to admit RAID5 was a good idea.
I made a few updates to my Tremulous pages and gave Vega Industries: Outpost 13
its own page. A few dead links have been corrected on the other pages and I marked Methane
I didn't update my website yet with a dedicated page for my latest Tremulous map.
In the meanwhile you can find the download and some screenshots in the
Vega Industries: Outpost 13
thread on the Tremulous forums.
There is a also a new development release
for Project::OSiRiON, based on SVN revision 740. This release brings trade to the universe
and is the first with a build for 64bit windows.
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