// entity 0 { "classname" "worldspawn" // brush 0 { ( 512 512 512 ) ( 512 -512 512 ) ( -512 512 512 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 512 512 128 ) ( -512 512 128 ) ( 512 512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 512 512 128 ) ( 512 512 0 ) ( 512 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -512 -512 0 ) ( -512 -512 128 ) ( 512 -512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -512 -512 0 ) ( -512 512 0 ) ( -512 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -512 512 496 ) ( 512 -512 496 ) ( 512 512 496 ) karith/snowy/snowy_skybox2 0 0 0 0.5 0.5 0 0 0 } // brush 1 { ( 512 512 128 ) ( -512 512 128 ) ( 512 512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 512 512 128 ) ( 512 512 0 ) ( 512 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -512 -512 0 ) ( 512 -512 0 ) ( -512 512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -512 -512 0 ) ( -512 -512 128 ) ( 512 -512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -512 -512 0 ) ( -512 512 0 ) ( -512 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -512 512 16 ) ( 512 -512 16 ) ( -512 -512 16 ) transit/evil2_basewall_mtl_fnce 0 0 0 0.5 0.5 0 0 0 } // brush 2 { ( 512 512 128 ) ( 512 512 0 ) ( 512 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -512 -512 0 ) ( -512 -512 128 ) ( 512 -512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -512 -512 0 ) ( -512 512 0 ) ( -512 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 512 -496 0 ) ( -512 -496 128 ) ( -512 -496 0 ) transit/majestic_base_wall 0 0 0 0.5 0.5 0 0 0 ( 512 512 496 ) ( 512 -512 496 ) ( -512 512 496 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -512 -512 16 ) ( 512 -512 16 ) ( -512 512 16 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 3 { ( 512 512 128 ) ( -512 512 128 ) ( 512 512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 512 512 128 ) ( 512 512 0 ) ( 512 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -512 -512 0 ) ( -512 512 0 ) ( -512 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 512 496 0 ) ( -512 496 128 ) ( 512 496 128 ) transit/majestic_base_wall 0 0 0 0.5 0.5 0 0 0 ( 512 512 496 ) ( 512 -512 496 ) ( -512 512 496 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -512 -512 16 ) ( 512 -512 16 ) ( -512 512 16 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 4 { ( -512 -512 0 ) ( -512 512 0 ) ( -512 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -496 -512 128 ) ( -496 512 0 ) ( -496 -512 0 ) transit/majestic_base_wall 0 0 0 0.5 0.5 0 0 0 ( 512 512 496 ) ( 512 -512 496 ) ( -512 512 496 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -512 -512 16 ) ( 512 -512 16 ) ( -512 512 16 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 512 496 128 ) ( -512 496 128 ) ( 512 496 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -512 -496 0 ) ( -512 -496 128 ) ( 512 -496 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 5 { ( 512 512 128 ) ( 512 512 0 ) ( 512 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 496 -512 128 ) ( 496 512 0 ) ( 496 512 128 ) transit/majestic_base_wall 0 0 0 0.5 0.5 0 0 0 ( 512 512 496 ) ( 512 -512 496 ) ( -512 512 496 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -512 -512 16 ) ( 512 -512 16 ) ( -512 512 16 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 512 496 128 ) ( -512 496 128 ) ( 512 496 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -512 -496 0 ) ( -512 -496 128 ) ( 512 -496 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } } // entity 1 { "classname" "team_human_spawn" "origin" "-296.000000 -376.000000 64.000000" } // entity 2 { "classname" "team_alien_spawn" "origin" "-256.000000 256.000000 64.000000" } // entity 3 { "classname" "info_alien_intermission" "origin" "384.000000 256.000000 64.000000" "angle" "180.000000" } // entity 4 { "classname" "info_human_intermission" "origin" "384.000000 -384.000000 64.000000" "angle" "180.000000" } // entity 5 { "classname" "info_player_intermission" "origin" "384.000000 0.000000 64.000000" "angle" "180.000000" }