Project::OSiRiON is a 3D space game under development. Its goal is to create an emersive universe with open gameplay inspired by classic titles such as Privateer and Freelancer.
The basic components are already in place: the game supports network multiplayer, an ingame command console, 3D models in a GtkRadiant 1.5 compatible .map format and a flat-color renderer that should provide an acceptable framerate, even on older systems.
The main gameplay elements have not yet been implemented: players are able to purchase new ships and visit many places across the galaxy, but important features like collision detection, weapons and cargo are still missing.
All game world data is loaded from easy to edit text files and each server can offer its own customized game world.
The engine is written in C++ and uses SDL, OpenGL, OpenAL, libjpeg, libpng and zlib. Packages for windows (32bit) and linux (32bit and 64bit) are available.
