About

Project::OSiRiON is a 3D space game under development. Its goal is to create an emersive universe with open gameplay inspired by classic titles such as Privateer and Freelancer.

The basic components are already in place: the game supports network multiplayer, an ingame command console, 3D models in a GtkRadiant 1.5 compatible .map format and a flat-color renderer that should provide an acceptable framerate, even on older systems.

The main gameplay elements have not yet been implemented: players are able to purchase new ships and visit many places across the galaxy, but important features like collision detection, weapons and cargo are still missing.

All game world data is loaded from easy to edit text files and each server can offer its own customized game world.

The engine is written in C++ and uses SDL, OpenGL, OpenAL, libjpeg, libpng and zlib. Packages for windows (32bit) and linux (32bit and 64bit) are available.

Screenshots
[screenshot] [screenshot] [screenshot] [screenshot]

Development screenshots can be found in the screenshot archive

Downloads

There is no official release yet, the packages below are the current development version.

Download the package for your operating system below. You will also have to download the game data. Refer to the installation instructions for more detailed information.

Windows
osirion-win32-latest.zip
Linux (32bit and 64bit)
osirion-linux-latest.tar.bz2

Game data
osirion-data-latest.zip

Source code
osirion-src-latest.tar.bz2

All these downloads can be found in the files directory.

Documentation

The project documentation can be found in in the doc directory.

IRC

The official IRC channel is #osirion on irc.soliter.org.

The source code is distributed under the terms and conditions of the GNU General Public License.

The game data is distributed under the terms and conditions of the Create Commons Attribution-Share Alike 3.0 License.

Copyright © 2007-2009
Stijn "Ingar" Buys <ingar@telenet.be>